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DynaMech is a tabletop strategy game about animal people fighting over resources in animal-shaped mechs. It's meant to find a middle ground in terms of rules complexity, crunchy enough to feel like you're really piloting a stompy war machine, while not so heavy that you have to devote a whole day to play.

In DynaMech, you'll assemble or build a squad of 2-6 mechs, and face off against another squad, trying to claim an exotic energy called Dyne. But the Dyne has a mind of its own, and is more easily harvested by mech pilots performing at the top of their game. Each engagement is a mix between war and football as mechs attempt to bring home the most Dyne for their home Kith. 

In a game, you'll move on a hex grid, judge ranges to enemy mechs, and try to avoid getting hit by staying at range or moving quickly. You'll fill in little dots on a sheet of paper when you hit a mech, and eventually damage weapons and blow off limbs, if you don't get blown up yourself first!

PLAYTEST INFO:

This game has been through several rounds of playtesting with a small friends group, but is definitely in need of more. Please feel free to leave your playtest impressions in a comment on this page. Areas particularly of interest are weapon and mech balance, and any ways you can find to break the game.

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Click download now to get access to the following files:

DynaMech v0.7.1.pdf 556 kB
DynaForge v0.7.1.pdf 533 kB
Dynamech 0.7.1 Mech Sheets.pdf 1.7 MB

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